{"id":26896,"date":"2023-07-11T10:10:08","date_gmt":"2023-07-11T13:10:08","guid":{"rendered":"https:\/\/www.institutosantosdumont.org.br\/?p=26896"},"modified":"2023-07-11T10:15:24","modified_gmt":"2023-07-11T13:15:24","slug":"g-a-i-t-conheca-o-jogo-com-realidade-virtual-desenvolvido-por-uma-potiguar-para-ajudar-na-reabilitacao-de-membros-inferiores","status":"publish","type":"post","link":"https:\/\/institutosantosdumont.org.br\/en\/g-a-i-t-conheca-o-jogo-com-realidade-virtual-desenvolvido-por-uma-potiguar-para-ajudar-na-reabilitacao-de-membros-inferiores\/","title":{"rendered":"GAIT: learn about the virtual reality game developed by a woman from Rio Grande do Norte to help with the rehabilitation of lower limbs"},"content":{"rendered":"<div data-elementor-type=\"wp-post\" data-elementor-id=\"26896\" class=\"elementor elementor-26896\" data-elementor-post-type=\"post\">\n\t\t\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-35490f5 elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"35490f5\" data-element_type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-2c212241\" data-id=\"2c212241\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-58b04561 elementor-widget elementor-widget-text-editor\" data-id=\"58b04561\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>When physiotherapist Patr\u00edcia Silva, 34, enrolled in her master&#039;s degree in neuroengineering at the Santos Dumont Institute (ISD), in Maca\u00edba, she fell in love with the world of data. \u201cI had never programmed and, suddenly, I found myself in this world and found myself enchanted by it\u201d, she says. In a short time, Patr\u00edcia realized that she could combine her clinical knowledge about rehabilitation with new programming skills, to develop tools that improved the therapeutic process. That&#039;s when GAIT: Go Across Immersive Technology was created, a game that uses virtual reality to control foot movements for people with walking problems.<\/p><p>\u00a0<\/p><p><span style=\"font-weight: 400;\">The project, developed during the two years of the master&#039;s degree and continued throughout the Doctorate in Physiotherapy at the Federal University of Rio Grande do Norte (UFRN) and at Florida International University (FIU) in Miami, in the United States, became a scientific article, <\/span><span style=\"color: #333333;\"><strong><span style=\"text-decoration: underline;\"><a style=\"color: #333333; text-decoration: underline;\" href=\"https:\/\/www.liebertpub.com\/doi\/10.1089\/g4h.2023.0101\" target=\"_blank\" rel=\"noopener noreferrer nofollow\">published in early July by the international journal Games for Health Journal<\/a><\/span><\/strong><\/span> <span style=\"font-weight: 400;\">(Journal of Games for Health, in free translation).<\/span><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p>GAIT, the acronym formed by the name given to the game, in English means \u201cmarch\u201d. To create the game, Patr\u00edcia first needed to develop an insole, which would function as a control. To do this, they used vibrating actuators and plantar sensors, which could identify gait patterns and transform them into signals that would be sent to the virtual reality system, to which the device was connected via Bluetooth.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-d80f163 elementor-widget elementor-widget-image\" data-id=\"d80f163\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img fetchpriority=\"high\" decoding=\"async\" width=\"800\" height=\"554\" src=\"https:\/\/institutosantosdumont.org.br\/wp-content\/uploads\/2023\/07\/Demonstrativo-do-G.A.I.T.webp\" class=\"attachment-large size-large wp-image-26899\" alt=\"\" srcset=\"https:\/\/institutosantosdumont.org.br\/wp-content\/uploads\/2023\/07\/Demonstrativo-do-G.A.I.T.webp 828w, https:\/\/institutosantosdumont.org.br\/wp-content\/uploads\/2023\/07\/Demonstrativo-do-G.A.I.T-300x208.webp 300w, https:\/\/institutosantosdumont.org.br\/wp-content\/uploads\/2023\/07\/Demonstrativo-do-G.A.I.T-768x531.webp 768w, https:\/\/institutosantosdumont.org.br\/wp-content\/uploads\/2023\/07\/Demonstrativo-do-G.A.I.T-18x12.webp 18w\" sizes=\"(max-width: 800px) 100vw, 800px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t<div class=\"elementor-element elementor-element-fc983ae e-flex e-con-boxed e-con e-parent\" data-id=\"fc983ae\" data-element_type=\"container\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-5540f49 elementor-widget elementor-widget-text-editor\" data-id=\"5540f49\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p dir=\"ltr\">The game, in practice, works like Guitar Hero or Pump It, games in which participants receive a series of on-screen commands that they must reproduce in the real world. When putting on the virtual reality device, the user sees themselves on a street, with steps that must be taken to reach their goal. \u201cThe biggest challenge was developing the insole. Working with lower limbs is complicated because when you step on the sensors, the pressure can break them. Furthermore, we also need to find ways to optimize the sending of information from the insole to the game\u201d, explains Patr\u00edcia.\u00a0<\/p><p dir=\"ltr\">\u00a0<\/p><p>\u00a0<\/p><p dir=\"ltr\">After developing the game, a proof of concept was carried out using healthy individuals, with the aim of testing gameplay and user interactivity in the virtual environment. The idea is that, in the future, new concepts such as Machine Learning and Augmented Reality will be incorporated to make their use simpler and more effective.\u00a0<\/p><p dir=\"ltr\">\u00a0<\/p><p>\u00a0<\/p><p dir=\"ltr\">The GAIT was created to, in principle, be used by people with Parkinson&#039;s Disease, who tend to have gait disorders, but it can also be used by people with other conditions, such as the sequelae of a stroke, for example. \u201cMachine learning, or machine learning, will allow the device to continue to improve, using the healthy individual as a parameter, which will help to better understand advances in rehabilitation\u201d, highlights the researcher.<\/p><p dir=\"ltr\">\u00a0<\/p><p><strong>ABOUT ISD<\/strong><\/p><p>The Santos Dumont Institute is a Social Organization linked to the Ministry of Education (MEC) and includes the Edmond and Lily Safra International Neuroscience Institute and the Anita Garibaldi Health Education and Research Center, both in Maca\u00edba. ISD&#039;s mission is to promote education for life, forming citizens through integrated teaching, research and extension actions, in addition to contributing to a fairer and more humane transformation of Brazilian social reality.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>","protected":false},"excerpt":{"rendered":"<p>GAIT: Go Across Immersive Technology uses virtual reality to control foot movements for people with walking problems.<\/p>","protected":false},"author":10,"featured_media":26900,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[1],"tags":[],"class_list":["post-26896","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-destaque_noticia"],"acf":[],"_links":{"self":[{"href":"https:\/\/institutosantosdumont.org.br\/en\/wp-json\/wp\/v2\/posts\/26896","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/institutosantosdumont.org.br\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/institutosantosdumont.org.br\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/institutosantosdumont.org.br\/en\/wp-json\/wp\/v2\/users\/10"}],"replies":[{"embeddable":true,"href":"https:\/\/institutosantosdumont.org.br\/en\/wp-json\/wp\/v2\/comments?post=26896"}],"version-history":[{"count":0,"href":"https:\/\/institutosantosdumont.org.br\/en\/wp-json\/wp\/v2\/posts\/26896\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/institutosantosdumont.org.br\/en\/wp-json\/wp\/v2\/media\/26900"}],"wp:attachment":[{"href":"https:\/\/institutosantosdumont.org.br\/en\/wp-json\/wp\/v2\/media?parent=26896"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/institutosantosdumont.org.br\/en\/wp-json\/wp\/v2\/categories?post=26896"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/institutosantosdumont.org.br\/en\/wp-json\/wp\/v2\/tags?post=26896"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}